| Brooke Thompson |
Brooke Thompson is a freelance experience designer with a passion for engaging audiences across multiple platforms. She launched her first Alternate Reality Game in 2002 which was quickly followed by a fan-fiction piece placed in the Matrix universe with an audience so invested players wrote a book about the experience. Since then, she’s worked on dozens of varying projects with amazingly smart people who are a constant source of inspiration. Not one to let her dream job get to her head, she hasn’t forgotten her roots. She is, first and foremost, a fan. As a fan, she is a constant advocate for the audience. After all, we may design an experience, but it’s the audience that brings it to life.